At 10:22 AM 11/03/2002 -0600, you wrote:
>So I was working on getting the client.dll to compile, link, and run using the
>Borland or MinGW C++ compilers and noticed this in the
>CHudSayText::SayTextPrint() function of the saytext.cpp file...
>
>    PlaySound( "misc/talk.wav", 1 );
>
>...I don't see a "misc" directory in the "sound" directory of the
>valve\pak0.pak file.  Also, since the valve directory doesn't have a "sound"
>directory, that file doesn't exist on my machine.
>
>The cstrike folder does contain a sound\misc\talk.wav file that just contains
>the mike off click.  But why would you want to play a mike off click when
>someone sends a TEXT message???

We added this file into our mod so that the user would get an audible
notice when someone sends a message.  It is just a stupid reminder, but
then you know to read the text coming in ;) I am not sure why valve doesn't
use it, probably some old code, maybe they had the file in one of their
earlier pak files and decided later that it wasn't needed, so removed the
file, but forgot the code?

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