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I think you could use pPlayer->pev->punchangle ( .x for upside and down, .y for
horizontal)
- Cortex : mapper & coder www.hlalbator.fr.st
----- Original Message -----
From: Jim Hunter
To: [EMAIL PROTECTED]
Sent: Sunday, March 17, 2002 9:12 AM
Subject: [hlcoders] Changing orientation of player model
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Is it possible to change the orientation of the player model other than rotation
around the z axis (yaw)? For example, is it possible to have the player model
rendered upside down? Horizontal?
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