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I think you could use pPlayer->pev->punchangle ( .x for upside and down, .y for 
horizontal)

      - Cortex : mapper & coder www.hlalbator.fr.st
  ----- Original Message -----
  From: Jim Hunter
  To: [EMAIL PROTECTED]
  Sent: Sunday, March 17, 2002 9:12 AM
  Subject: [hlcoders] Changing orientation of player model


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  Is it possible to change the orientation of the player model other than rotation 
around the z axis (yaw)?  For example, is it possible to have the player model 
rendered upside down?  Horizontal?
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