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Cheers, I just got it downloaded (56k style) and I see that you have
addressed some of the topics that came up on this list such as the bogus
egon colors in software mode that botman had brought up.

I took the liberty of attaching a txt file with the updates current to this
version for anyone who cares...

- Lakario

----- Original Message -----
From: "Eric Smith" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Cc: "Erik Johnson" <[EMAIL PROTECTED]>; "Leon Hartwig"
<[EMAIL PROTECTED]>; "Alfred Reynolds" <[EMAIL PROTECTED]>;
"Adrian Finol" <[EMAIL PROTECTED]>
Sent: Friday, April 19, 2002 6:53 PM
Subject: [hlcoders] HL 1.1.0.9 Update


> We're getting close to releasing our next product update.  I've posted the
> installer on our FTP site for you guys to test your Mods with.  I've
> uploaded the Half-Life full update (hl1109.exe).
>
> Please don't post the file or this e-mail message anywhere on the
Internet.
> We're trying to give you guys a head start on testing your Mods with the
> next update.  We don't want this file leaked because THIS IS NOT THE FINAL
> VERSION THAT WILL BE RELEASED WHEN THE UPDATE IS READY.
>
> FTP Information
> ===============
> ftp.valvesoftware.com
>  login: hlcoders
>   pass: coD3rs-r0x0r
>
>   file: hl1109.exe
> md5sum: 05a100781c7f13c30cb316b91ff3937c
>
> The file is pretty big, so it'll take you some time to get it downloaded.
> This IS NOT the final installer.  You won't be able to play on-line with
> this installer.  This is only for you to test your Mods with.
>
> Let me know if you have any questions/problems.  Thanks.
>
> -Eric
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
--
v1.1.0.9
--------
[4.24.02]

Changes/Additions:
------------------
- Added Anti-Cheat protection.
- User Interface redone for HLTV.
- Added cheering to HLTV.
- Muting a player in the scoreboard will also mute their text messages.
- Steam beta clients and non-Steam clients can play together on the same server now.
- Voice communication uses DirectSound by default now.
- Added player ID to Half-Life DM.
- Added chat flood protection to HLDM.
- Added logging of fatal Sys_Error server shutdowns.
- Dedicated servers (Win32 + Linux) now default to 32MB heapsize.
- Improved dedicated server FPS (sys_ticrate) accuracy in Windows NT/2K/XP and Linux.

New CVARS:
----------
"sv_send_logos"
when "sv_allowdownloads" is set to 1, this cvar will control whether custom logos are 
propagated to clients
default: 1

"sv_send_resources"
when "sv_allowdownloads" is set to 1, this cvar will control whether resources are 
propagated to clients
default: 1

Bug Fixes:
----------
- Fixed bogus \Save directory being created when you ran Half-Life.
- Fixed filter logic in the launcher.
- Fixed bug where clients couldn't connect to server side only MODs.
- Fixed bug where you could "kill" the HLTV entity in Half-Life DM.
- Fixed AddIP command.
- Fixed crash when a func_breakable triggers a trigger_counter.
- Fixed Egon gun beam problem in Half-Life DM.
- Fixed Tau cannon prediction problem.
- Fixed fog messing Additive sprites.
- Fixed Alien Grunts not making any attack sounds.
- Fixed Egon's beam looking yellow in sofware mode.
- Removed "friends" connectionless packet query.
- Fixed "bad address type" fatal server error (caused by clients with long names).
- Fixed "condump" so the output won't overwrite previous files.
- Fixed "cvarlist" so the output won't overwrite previous files.
- Fixed rcon_port and rcon_address so they can be set manually by the player to rcon a 
server.
- Fixed server shutdowns related to using bots.
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