Which was unfortunately stripped from your mail by the mailing list software :)
Can't you just paste it in the mail? ----- Original Message ----- From: "Nathan Taylor" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, April 20, 2002 8:51 PM Subject: Re: [hlcoders] HL 1.1.0.9 Update > This is a multi-part message in MIME format. > -- > Cheers, I just got it downloaded (56k style) and I see that you have > addressed some of the topics that came up on this list such as the bogus > egon colors in software mode that botman had brought up. > > I took the liberty of attaching a txt file with the updates current to this > version for anyone who cares... > > - Lakario > > ----- Original Message ----- > From: "Eric Smith" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Cc: "Erik Johnson" <[EMAIL PROTECTED]>; "Leon Hartwig" > <[EMAIL PROTECTED]>; "Alfred Reynolds" <[EMAIL PROTECTED]>; > "Adrian Finol" <[EMAIL PROTECTED]> > Sent: Friday, April 19, 2002 6:53 PM > Subject: [hlcoders] HL 1.1.0.9 Update > > > > We're getting close to releasing our next product update. I've posted the > > installer on our FTP site for you guys to test your Mods with. I've > > uploaded the Half-Life full update (hl1109.exe). > > > > Please don't post the file or this e-mail message anywhere on the > Internet. > > We're trying to give you guys a head start on testing your Mods with the > > next update. We don't want this file leaked because THIS IS NOT THE FINAL > > VERSION THAT WILL BE RELEASED WHEN THE UPDATE IS READY. > > > > FTP Information > > =============== > > ftp.valvesoftware.com > > login: hlcoders > > pass: coD3rs-r0x0r > > > > file: hl1109.exe > > md5sum: 05a100781c7f13c30cb316b91ff3937c > > > > The file is pretty big, so it'll take you some time to get it downloaded. > > This IS NOT the final installer. You won't be able to play on-line with > > this installer. This is only for you to test your Mods with. > > > > Let me know if you have any questions/problems. Thanks. > > > > -Eric > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > v1.1.0.9 > -------- > [4.24.02] > > Changes/Additions: > ------------------ > - Added Anti-Cheat protection. > - User Interface redone for HLTV. > - Added cheering to HLTV. > - Muting a player in the scoreboard will also mute their text messages. > - Steam beta clients and non-Steam clients can play together on the same server now. > - Voice communication uses DirectSound by default now. > - Added player ID to Half-Life DM. > - Added chat flood protection to HLDM. > - Added logging of fatal Sys_Error server shutdowns. > - Dedicated servers (Win32 + Linux) now default to 32MB heapsize. > - Improved dedicated server FPS (sys_ticrate) accuracy in Windows NT/2K/XP and Linux. > > New CVARS: > ---------- > "sv_send_logos" > when "sv_allowdownloads" is set to 1, this cvar will control whether custom logos are propagated to clients > default: 1 > > "sv_send_resources" > when "sv_allowdownloads" is set to 1, this cvar will control whether resources are propagated to clients > default: 1 > > Bug Fixes: > ---------- > - Fixed bogus \Save directory being created when you ran Half-Life. > - Fixed filter logic in the launcher. > - Fixed bug where clients couldn't connect to server side only MODs. > - Fixed bug where you could "kill" the HLTV entity in Half-Life DM. > - Fixed AddIP command. > - Fixed crash when a func_breakable triggers a trigger_counter. > - Fixed Egon gun beam problem in Half-Life DM. > - Fixed Tau cannon prediction problem. > - Fixed fog messing Additive sprites. > - Fixed Alien Grunts not making any attack sounds. > - Fixed Egon's beam looking yellow in sofware mode. > - Removed "friends" connectionless packet query. > - Fixed "bad address type" fatal server error (caused by clients with long names). > - Fixed "condump" so the output won't overwrite previous files. > - Fixed "cvarlist" so the output won't overwrite previous files. > - Fixed rcon_port and rcon_address so they can be set manually by the player to rcon a server. > - Fixed server shutdowns related to using bots. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

