Botman:
Actually, AHL Beta 5 and Desert Crisis both have API Hooking detection
anti-cheat built-in and have had it since HL 1.1.0.8 / SDK 2.2.
This code was developed by Ikkyo of Desert Crisis.
I had some small technical input into version 2 of this code, which now
uses an additional technique I devised called "API Inventorying" on the
modules loaded into HL.EXE's process space. "API Inventorying" detects
PE Images with duplicate exported API's, which is the signature of any
DLL replacement API Hooking. This particular technique catchs all
OPENGL32.DLL replacement cheat programs.
At 09:59 AM 04/25/2002 -0700, Botman wrote:
>Valve has stated in the dedicated server e-mail lists that right now the only
>thing that is included in the anti-cheat is the blocking of client DLL
>hooking.
>
>OpenGL wall hacks and other non-client DLL cheats (scripts, etc.) will still
>work. Also Counter-Strike is the only MOD with anti-cheat protection built
>into it. Anti-cheats will be added to the other MODs in the "near" future.
{OLD}Sneaky_Bastard!
Michael A. Hobson
email: [EMAIL PROTECTED]
icq: #2186709
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders