This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] has anyone here had some experience with making a blackout portion on the HUD(using sprites) to simulate a scope, on a sniper rifle(or in my case a scoped revolver)?
I'm having a bit of trouble, as it doesnt seem the HL Hud can do basic sprite scaling :| -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

