> Ok, I recently decided to expand the Emotion System for DarkTruths, which > uses bone controllers to dynamically alter the face of the models in > realtion to certain Ai sceduals and such, and added 2 extra controllers for > the mouths to allow for smiling and such. However, the HLmodel viewer will > ONLY render the model from above if I do this. It appears on only screw up > if the number of bone controllers exceeds 5. Is this a bug in the viewer or > a limitation with HL? I need to know so that I knwo if this generic human > skeleton we use for all of DT's human NPC's needs altering.
See this message a few days ago from Ken... http://list.valvesoftware.com/pipermail/hlcoders/2002-April/002954.html MAXSTUDIOCONTROLLERS is 8 (in engine\studio.h) Jeffrey "botman" Broome _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

