> Ok, I recently decided to expand the Emotion System for DarkTruths, which
> uses bone controllers to dynamically alter the face of the models in
> realtion to certain Ai sceduals and such, and added 2 extra controllers for
> the mouths to allow for smiling and such. However, the HLmodel viewer will
> ONLY render the model from above if I do this. It appears on only screw up
> if the number of bone controllers exceeds 5. Is this a bug in the viewer or
> a limitation with HL? I need to know so that I knwo if this generic human
> skeleton we use for all of DT's human NPC's needs altering.

See this message a few days ago from Ken...

http://list.valvesoftware.com/pipermail/hlcoders/2002-April/002954.html

MAXSTUDIOCONTROLLERS is 8 (in engine\studio.h)

Jeffrey "botman" Broome

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