> You can also check if the currententity is the viewmodel on the model > rendering code and just return when it goes to draw it.
Ah, cool, I did not think of that. Speaking of the viewmodel, is there any information on when it is actually drawn? I played around a bit with rendercycles some time ago and ran into serious color-shifting troubles when I drawed some triapi in the second rendercycle. World drawing was only enabled for the first cycle. It seemed to pick up the viewmodel's colors. So, is there any further information on rendercycles/viewports? Thanks, TheTinySteini _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders