> You can also check if the currententity is the viewmodel on the model
> rendering code and just return when it goes to draw it.

Ah, cool, I did not think of that. Speaking of the viewmodel, is there any
information on when it is actually drawn? I played around a bit with
rendercycles some time ago and ran into serious color-shifting troubles when
I drawed some triapi in the second rendercycle. World drawing was only
enabled for the first cycle. It seemed to pick up the viewmodel's colors.
So, is there any further information on rendercycles/viewports?

Thanks,

TheTinySteini

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