> Just be glad that the Half-Life engine doesn't include any "browser" type
> feature that allows servers to download code and run it on the client (that's
> assuming that Valve has plugged all the buffer overflow problems in the
> engine network code)!  :)

Oh, wait a minute.  Actually I guess with Steam is does allow this!  Now all
you've got to do is hack into the domain name server and redirect the
speakeasy.net domain to your rogue server and start serving up all kinds of
nasty Steam code!  ;)

Jeffrey "botman" Broome

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