OK, it's time for Persuter's bimonthly Puzzle Of The Month! That's
right, folks, whoever gives the most correct answer to the following
question will receive a valuable nonmonetary prize.

Actually, it's not really a question about code so much as a question
about an error. Basically, with seemingly no explanation, our game has
started throwing the following error:

Host_Error: DispatchUserMsg:  Illegal User Msg 255

The interesting part is that it only throws it when we start up a single
player game. When one starts up a multiplayer game it goes through just
fine.

What exactly does this error message mean? Does it mean we have too many
user messages (seems quite unlikely)? And why should it start only when
we're starting up a single player game? We have indeed added a message
since the

Anyway, I'm basically just looking for a place to start here, since I'm
sort of at a loss for what exactly this error message means. Thanks in
advance, and no doubt I'll figure it out in five minutes and feel really
stupid anyway. :)

(During the typing of this message I actually realized I wasn't even
copying the client dll to the cl_dlls folder. /me rolls his eyes. :)
Still doesn't work in the same way, though.)

Persuter

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