Another issue I am facing is how to have the server initiate a particle
I was thinking of using a generic HUD message and send it along a
#DEFINE like the menu system does, but not sure how effect/destructive
that would be

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Yacketta,
Ronald
Sent: Wednesday, June 26, 2002 7:25 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlcoders] Particle System


I am writing my own :)

Just looking to peek at others work to see how things were/are done and
for some ideas. Mine is using STL vice a stock home grown linked list

-Ron

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Miguel
Aleman
Sent: Wednesday, June 26, 2002 7:20 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Particle System


Check out NeHe on gamedev.net (www.gamedev.net/nehe) for a particle
system tutorial. Its in OpenGL, but its easy to change to TriAPI. Get
comfortable with it and then you can write your own.

----- Original Message -----
From: "Yacketta, Ronald" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, June 26, 2002 6:03 PM
Subject: RE: [hlcoders] Particle System


> I was just looking for a working particle system that I could use for
> ideas and to answer some of my own questions from, I am in no way
> looking to use someone else's engine. I am in the mist of my own
> creation and just need something to peek at
>
> -Ron
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]] On Behalf Of Persuter
> Sent: Wednesday, June 26, 2002 5:35 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlcoders] Particle System
>
>
> Ron: what exactly is your question? The particle system recently
> discussed, I believe, was mine, which is available for any mod that
> wants it. It is currently being used in Quest, Hostile Intent, and
> something by C4 Software.
>
> Persuter
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:hlcoders-
> > [EMAIL PROTECTED]] On Behalf Of Yacketta, Ronald
> > Sent: Tuesday, June 25, 2002 9:25 PM
> > To: [EMAIL PROTECTED]
> > Subject: [hlcoders] Particle System
> >
> > Folks,
> >
> > I recall a recent conversation regarding the use / tutorial etc
> someone
> > had of a particle system for HL. I went searching my .pst's and
> > could not find a reference nor in the HL archives.
> >
> > Might someone know of a POC (Point Of Contact) for the particle
> > system
>
> > that was discussed?
> >
> > Regards,
> > Ron
> > _______________________________________________
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>
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
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