Of course, you could make your MOD connect to this database and get the information it needs, it would not be difficult to do.
regards, Rob Harwood. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Chris 'Tal-N' Blane Sent: 09 January 2003 16:52 To: [EMAIL PROTECTED] Subject: [hlcoders] Creating a persistant statistic database? I help moderate the VERC Wanted forums and someone recently posted a request for a programmer to create a database system for an on-line RPG mod using HL. Now my knowledge of the networking side of HL is somewhere between zero and minus one but something in my gut says it can't be done. I know that it's possible to get information from games written to HTML documents (as some sites display player stats on websites from various games) but is it possible for a HL server to draw information from a database like a web server and allow for a designer to create an RPG like leveling system? I know that it'd be easier to simply store the stats locally in an encoded file but it's always possible for those to be hacked which is why the person who posted wants to take this other route. Any suggestions or advice for me relay to the designer would be most appreciated. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

