> I help moderate the VERC Wanted forums and someone recently posted a request
> for a programmer to create a database system for an on-line RPG mod using
> HL. Now my knowledge of the networking side of HL is somewhere between zero
> and minus one but something in my gut says it can't be done. I know that
> it's possible to get information from games written to HTML documents (as
> some sites display player stats on websites from various games) but is it
> possible for a HL server to draw information from a database like a web
> server and allow for a designer to create an RPG like leveling system? I
> know that it'd be easier to simply store the stats locally in an encoded
> file but it's always possible for those to be hacked which is why the person
> who posted wants to take this other route.
>
> Any suggestions or advice for me relay to the designer would be most
> appreciated.

Check out  the Valve Player Persistence API , which shows you how to do this type
of DB stuff. I can't remember the URL, but there is a mirror of the d/l here
http://www.edgefiles.com/index.php/file?id=590

Jeff "Codiac" Fearn
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Lead Coder, Web Master, Server Administrator for SWARM
http://swarm.edgegaming.com
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