> I help moderate the VERC Wanted forums and someone recently posted a request > for a programmer to create a database system for an on-line RPG mod using > HL. Now my knowledge of the networking side of HL is somewhere between zero > and minus one but something in my gut says it can't be done. I know that > it's possible to get information from games written to HTML documents (as > some sites display player stats on websites from various games) but is it > possible for a HL server to draw information from a database like a web > server and allow for a designer to create an RPG like leveling system? I > know that it'd be easier to simply store the stats locally in an encoded > file but it's always possible for those to be hacked which is why the person > who posted wants to take this other route. > > Any suggestions or advice for me relay to the designer would be most > appreciated.
Check out the Valve Player Persistence API , which shows you how to do this type of DB stuff. I can't remember the URL, but there is a mirror of the d/l here http://www.edgefiles.com/index.php/file?id=590 Jeff "Codiac" Fearn ----------------------------------------------------------------- Lead Coder, Web Master, Server Administrator for SWARM http://swarm.edgegaming.com ----------------------------------------------------------------- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

