I think that might have something to do with the way HLTV P. registers
itself as a "player".

If you find a solution though, make sure VALVe gets it into 1.1.1.1. :>

--
        MoD

            Always @ your service

----- Original Message -----
From: "Mazor" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, March 17, 2003 6:40 AM
Subject: [hlcoders] HLTV Scoreboard


> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Any idea why the ScoreInfo messages and TeamInfo messages won't go to
> the HLTV proxy until a map change? I tried automatically sending them to
> the HLTV spectator right away when they join the game (in the
> ClientConnect() function ) but that hasn't seemed to do any good. Its
> like the ones in the InitHUD() functions of the gamerules don't do a
> thing either. help!
>
> -Cale Dunlap
> Firearms Programmer
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