Hello Daniel,

Tuesday, August 5, 2003, 3:04:37 PM, you wrote:

DK> the main things would be compatibility, and extendability (i.e would the game be
DK> moddable, and if so, would it be in Pascal, C++, or some kind of scripting
DK> language), and of course which one you prefer / are best at :)
thanks for good advice :) Engine will be in different modules (sound,
rendering part, etc. and I think some of them will be in C++, some in
Delphi. That would be best solution I think.

DK> There are DirectX and OpenGL libraries for Delphi, and I imagine someone
DK> has ported SDL to it as well, so that shouldn't be a problem.
of course I know that :) I meant libraries like OpenAL (EAX), Miles
sound system, RAD Video Tools.

Best regards,
 Slava

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