Welcome :-) Basically you will learn a lot about PHP and ASP on this list, maybe even some details of the HL engine, but all the cool stuff is either available as well-documented sourc code or a secret of Valve *g*. Do you make a mod or do you want to create a modified engine? I never played Quake, but I wonder what Half-Life has to offer for a Quake mod. I think the main differences lie in the graphics (high detail models, no palette), AI and network code. But if Quake is missing stuff like trains I wish you all the luck to implement these features. Quake will get a lot more atmosphere and flexibility in map design with HL features i guess.
Hi!
I am new in the list.
I am actually a Quake1 coder and I am interested to port some HL features to Quake1. I am in this list to learn something about Half-Life.
Thanks!
1 saludo Tei _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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