Doesn't the fact that its directx 9 kind of clue you in as to what API
it is?

Where it requires dx6, and is scalable up to dx9. thus, its all dx.

-omega
http://www.frontline2.com


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ben Waldher
Sent: September 11, 2003 11:45 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Half-Life 2 rendering api

It sounds highly doubtful. The benchmarks haven't had anything to do
with
OpenGL. Which probably means there wont be any linux client :(.
----- Original Message -----
From: "Vyacheslav Djura" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 10, 2003 12:22 PM
Subject: [hlcoders] Half-Life 2 rendering api


> Hello,
>
> does anyone know if Half-Life 2 will support OpenGL / OpenGL 2 ?
>
> Best regards,
>  Slava
>
>
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