So, i guess i have to hardcode the weapon definitions, back to my first
question, any chance you could give me the definitions which id is which
weapon ?

---
Punisher

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Alfred Reynolds
> Sent: Saturday, September 20, 2003 11:36 AM
> To: '[EMAIL PROTECTED]'
> Subject: RE: [hlcoders] CounterStrike 1.6 Weapon Definition
> Information
>
> After closer inspection it seems that "WeaponList" is now
> part of the server signon block. I am not sure if MetaMod can
> hook into this data segment.
>
> - Alfred
>
> punisher wrote:
> > Ok.
> >
> > I like tripple checked it again, and i am pretty sure that
> WeaponList
> > is not sent, at least it doest get caught by MetaMod and/or is not
> > send to the MetaMod Plugins ..
> >
> > Maybe i am doing something wrong, but i get all other
> Messages, and i
> > got WeaponList in this Debug mode before too ( i log all
> engine msgs
> > to a text file ) , only WeaponList is missing, wonder why
> >
> > ---
> > Punisher
> >
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> >> Reynolds Sent: Friday, September 19, 2003 7:31 PM
> >> To: '[EMAIL PROTECTED]'
> >> Subject: RE: [hlcoders] CounterStrike 1.6 Weapon Definition
> >> Information
> >>
> >> WeaponList is still being sent.
> >>
> >> - Alfred
> >>
> >> punisher wrote:
> >>> As of Counter-Strike 1.6 the engine no longer sends the
> "WeaponList"
> >>> message to the Client, so it cant be caught by a 3rd
> party plugin to
> >>> get all the Weapon Names plus their id's.
> >>>
> >>> Any chance someone at valve could strip this definitions
> out of the
> >>> cs
> >>> 1.6 header files and send it over ? Would be a great help.
> >>>
> >>> Thank You
> >>>
> >>> ---
> >>> Punisher
> >>>
> >>>
> >>>
> >>> _______________________________________________
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> >>
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> >>
> >>
> >
> >
> >
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