Hello tom, t> Hi folks,
t> a question: will valve port HL2 to Linux? If they made a dedicated server t> for Linux, the engine has to compile. And then it's only a small t> step to port the whole application. Posible? maybe. A good thing? maybe not. Small market? Not all Linux user will want to use a "unknom binary". Soo is a subset of a subset. Ethics problems remain about the origin of sources. And.. why? maybe other companys will release native versions of is engines (Unreal vSomething, Doom3: Whatever, etc...) So.. If you want FPS with linux, you really dont need to cross the line and become outlaw. I suggest not to use these binarys, and still ask Valve to do a real binary for platform X (X= Linux, Mac, ... ), at least for singleplayer. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

