Hello tom,

t> Hi folks,

t> a question: will valve port HL2 to Linux? If they made a dedicated server
t> for Linux, the engine has to compile. And then it's only a small
t> step to port the whole application.

Posible? maybe.
A good thing? maybe not.

Small market? Not all Linux user will want to use a "unknom binary".
Soo is a subset of a subset. Ethics problems remain about the origin
of sources.

And.. why? maybe other companys will release native versions of is
engines (Unreal vSomething, Doom3: Whatever, etc...)  So.. If you want
FPS with linux, you really dont need to cross the line and become
outlaw.

I suggest not to use these binarys, and still ask Valve to do a real
binary for platform X (X= Linux, Mac, ... ), at least for
singleplayer.


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