>>I suggest not to use these binarys, and still ask Valve to do a real
>>binary for platform X (X= Linux, Mac, ... ), at least for
>>singleplayer.
>>
t> How ask? Everytime I sent them an email, I don't get any answer.
t> Perhaps they aren't interested in it? Maybe.

t> tom

Maybe, but read about the people behind Valve:

http://www.gamespot.com/features/btg_y2k/p15_01.html

 Gabe Newell
 Valve Software

 Gabe Newell As far as gaming visionaries go, Gabe Newell is a new
 kid on the block, having only shipped one game with his team at
 Valve Software in Kirkland, Washington. But that game was Half-Life,
 and it wasn't just any game; it completely redefined what gamers
 expected from a first-person shooter. Newell, a former Microsoft
 executive who co-founded the company with his fellow Microsoft
 millionaire Mike Harrington, has long said that Valve's success with
 Half-Life was simply due to them listening to what gamers really
 wanted in a game. Now the tables have turned, and everyone wants to
 hear where Newell wants games to go next.

???


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