>>I suggest not to use these binarys, and still ask Valve to do a real >>binary for platform X (X= Linux, Mac, ... ), at least for >>singleplayer. >> t> How ask? Everytime I sent them an email, I don't get any answer. t> Perhaps they aren't interested in it? Maybe.
t> tom Maybe, but read about the people behind Valve: http://www.gamespot.com/features/btg_y2k/p15_01.html Gabe Newell Valve Software Gabe Newell As far as gaming visionaries go, Gabe Newell is a new kid on the block, having only shipped one game with his team at Valve Software in Kirkland, Washington. But that game was Half-Life, and it wasn't just any game; it completely redefined what gamers expected from a first-person shooter. Newell, a former Microsoft executive who co-founded the company with his fellow Microsoft millionaire Mike Harrington, has long said that Valve's success with Half-Life was simply due to them listening to what gamers really wanted in a game. Now the tables have turned, and everyone wants to hear where Newell wants games to go next. ??? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

