This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I just need to know the PROPER way to check if a player is ducked. I've been using button checks up until I realized how crappy they worked. I just need to know what sort of flag is set when the player has actually REACHED the duck position, FL_DUCKING is if they're in the process, and I think PFLAG_DUCKING is too. Is there some combination of these flags that would tell me?
-Cale 'Mazor' -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

