Hello coders! :), I can't find answer on this question anywhere, so I thought that someone of you might help :) Do you know how can I access image data, loaded into OpenGl. I am working on 3d editor - it loads all textures when loads scene, and then I have materials browser (like Hammer does) and user needs to select materials from here (materials in browse window have preview pictures - thumbnails). Can I somehow access image data from OpenGl to draw thumbnails, without loading bitmaps again? Hope someone knows the answer :)
Best regards, Vyacheslav "Hoaxer" Djura http://www.hl2source.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

