I use fmod to play mp3s.. but i like .ogg better :) PS. Svenskar �r vi alleihopa, alleihopa.. DS.
----- Original Message ----- From: "Jonny Bergstr�m" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, January 27, 2004 6:38 PM Subject: SV: [hlcoders] Entity calls to play mp3 files? Have to agree on that. Let's all hope for support for mp3 files with EMIT_SOUND! :-) It would revolutionise (hm) a lot of things, I'm sure :) I hate making huge waves for all the stuff that uses sounds for mods of this engine. -----Ursprungligt meddelande----- Fr�n: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] F�r Tony "omega" Sergi Skickat: den 24 januari 2004 23:40 Till: [EMAIL PROTECTED] �mne: Re: [hlcoders] Entity calls to play mp3 files? now, it would be nice if they enabled the sound playing calls to automatically recognize mp3 instead of just wav, so you could specify a mono mp3 and play it with the standard EMIT_SOUND / PlaySound calls on the client. *nudge* valve *nudge* ;) -omega -- Blackened Interactive - http://www.blackened-interactive.com FLF:Defiance - http://www.frontline2.com Wavelength - http://www.thewavelength.net Caleb 'Ghoul' Delnay wrote: >I don't believe so, I think they modified the engine so that when told >to play a CD, it plays an mp3 equivlant instead. Otherwise they'd have >to go through and update all the HL .bsp files for Steam. > >-- >Caleb 'Ghoul' Delnay >www.nocensmundus.net > > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

