Yeah- since if you DO say that we can... You've opened a door which somebody else in the company may not want...
Stupid legal stuff! =) IP ALL THE WAY!!! ~ > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlcoders- > [EMAIL PROTECTED] On Behalf Of Alfred Reynolds > Sent: Friday, February 20, 2004 5:52 PM > To: [EMAIL PROTECTED] > Subject: RE: [hlcoders] Need Valve's confirmation > > My response was a little too hard, I apologize. Whenever it comes to > legal questions I have learnt to shut up, its too much of a minefield. > > - Alfred > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of > > Kevin Gerry > > Sent: Friday, February 20, 2004 12:04 PM > > To: [EMAIL PROTECTED] > > Subject: RE: [hlcoders] Need Valve's confirmation > > > > You don't know Alfred? I would think that you'd have your > > agreement with > > whomever coded CS:CZ in your office on what you, Valve own > > and what they > > company that made CZ owns. (Since if they made it off > > contract from Valve > > wouldn't you own it?) > > > > Which then wouldn't it follow the SDK agreement that says > > that mod devs can > > use any original code/models/sounds/textures/etc made by > > Valve? (Like the HD > > Pack included with Blueshift which I seem to remember was > > asked and affirmed > > as usable/packageable with external mods) > > > > Ugh- I have a headache now >.< > > > > ~ > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] [mailto:hlcoders- > > > [EMAIL PROTECTED] On Behalf Of Alfred Reynolds > > > Sent: Friday, February 20, 2004 2:32 PM > > > To: [EMAIL PROTECTED] > > > Subject: RE: [hlcoders] Need Valve's confirmation > > > > > > You should read the EULA and consult a lawyer on this. > > > > > > > -----Original Message----- > > > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] On Behalf Of > > > > Tan Theodore > > > > Sent: Friday, February 20, 2004 2:35 AM > > > > To: [EMAIL PROTECTED] > > > > Subject: [hlcoders] Need Valve's confirmation > > > > > > > > I managed to extract the files within the counter-strike.gcf > > > > file. I would > > > > like to use the galil and FAMAS weapon sprite for my mod and > > > > so happens that > > > > the two sprites appears to have CS:CZ weapon selection > > too. If I'm not > > > > mistaken, I think it's 640hud17 and 640hud18. > > > > > > > > Question is, am I allow to use it? > > > > > > > > Because as far as I know, CS:CZ models, sprites, sounds or > > > > anything which > > > > belongs to it are not supposed to be used as it is > > copyrighted. But I > > > > extracted this file from Steam, owned by Valve. So I would > > > > like to double > > > > check. > > > > > > > > _________________________________________________________________ > > > > Download games, logos, wallpapers and lots more at MSN Mobile! > > > > http://www.msn.com.sg/mobile/ > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the > > list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

