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Im making a metamod plugin for a CS server and need to know where ammo is stored.. ive 
narrowed it down, but really need to see the CS CBaseEntity class.
int ammo_9mm can be changed to affect the mp5 rounds in game, but im not sure how/if 
the other ammo's are stored here or in the weapon entity edict_t structure somewhere?, 
id prefer to use this approach than to create ammo entitys as all players on the 
server will be receiving all weapons
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