Ben Banfield wrote:

Sorry for the double post but I've come off like I'm flaming people and
valve.  Thats not what I've been trying to do.  I'm simply a bit
exasperated and am just looking for more information to hunt this down
or for this bug to not cause half the clients on the server to quit.

Hmmm, that might be useful (half the clients on the server quit). Does this happen to several clients at the same time? I know it's probably hard to tell, but do people on the server see 50% of the players suddenly go away? If so, then that might help to track it down. If it's a teamplay MOD are all of those players on the same team? Adding some stats tracking debug code to the server could help to identify when this happens.

Perhaps you can log (in memory) what's currently happening for each
player (in a circular buffer in memory) and when you see a large number
of players suddenly disappear from the server, dump this log of data to
a text file.  Then you can go back and look at what network messages had
been recently sent or what type of activity was occuring when a large
number of players suddenly disappeared.

P.S. I don't think it sounded like you were flaming anyone.

--
Jeffrey "botman" Broome

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