Put a SteamApp.cfg file down in the HLDS directory, with these flags in
it:

SteamAppUser=<your Steam account name>
SteamAppId=5
SteamInstallPath=<path to Steam folder>

Then have the debugger launch hlds.exe with "-steam" on the
command-line.

IOW - should be the same procedure as for a client or listen server, but
the AppId is 5 for the HLDS.

Taylor

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Friday, June 04, 2004 6:28 PM
To: [EMAIL PROTECTED]
Subject: [hlcoders] Running the debugger in a dediced server?


I'm not sure how to set up VS 6.0 to run hlds in the debugger? (in steam
of course). I can run listen servers just fine, but I really need to run
a dedicated server in the debugger. Can anyone example very carefully
how to do this?

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