Er, isn't it part of the Microsoft C Runtime Library that contains standard C library functions such as printf, memcpy, and cos?
Michael Shimmins -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ben Banfield Sent: Saturday, 5 June 2004 8:23 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Weird missing dll error Not quite, its the runtime for VS .Net ( the original version ) compiled files. Looks like one of the dlls you're using was compiled with VS .Net or one of the ms command line tool packs. The simple fix is to put msvcr70.dll and msvcp70.dll in the same dir as the hl executable. Ben Karl "XP-Cagey" Patrick wrote: > MSVCR70.dll is a .Net runtime... are you linking to any 3rd party dlls? > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > [EMAIL PROTECTED] > Sent: Friday, June 04, 2004 11:48 PM > To: [EMAIL PROTECTED] > Subject: [hlcoders] Weird missing dll error > > > Almost at random times during a game this pops up and the server crashes. > But its fairly rare. > > "The dynamic link library MSVCR70.dll could not be found in the specified > path" > > then it goes on to point to a number of locations including my steam/... > half-life/ dir > > What the heck is that all about? I'm using VS 6.0 with standard compile > options that came with the sdk. > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders