Jeffrey "botman" Broome wrote:
Adam "amckern" Mckern wrote:

i only think u can resize the bounding box, but some
one that might know more, might answer this better for
you


Actually, the hit boxes DON'T get rescaled at run-time...

http://articles.thewavelength.net/232/

(doesn't ANYBODY use google.com to search for stuff anymore?)

--
Jeffrey "botman" Broome


That's true if you only do the scaling on the client studiomodelrenderer. If you also implement the same scaling in the server blending interface, then you can scale hitboxes and have them work correctly, although there's still the problem of hitboxes outside the entity bounding box not being hit by tracelines (Natural-Selection fixed this, although I'm not sure how).

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