Jeffrey "botman" Broome wrote:
Adam "amckern" Mckern wrote:
i only think u can resize the bounding box, but some
one that might know more, might answer this better for
you
Actually, the hit boxes DON'T get rescaled at run-time...
http://articles.thewavelength.net/232/
(doesn't ANYBODY use google.com to search for stuff anymore?)
--
Jeffrey "botman" Broome
That's true if you only do the scaling on the client
studiomodelrenderer. If you also implement the same scaling in the
server blending interface, then you can scale hitboxes and have them
work correctly, although there's still the problem of hitboxes outside
the entity bounding box not being hit by tracelines (Natural-Selection
fixed this, although I'm not sure how).
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