er, that's because both of those activities are illegal. One feeds off the Blizzard franchise and makes them lose sales on their *craft games, and the other is completely illegal and goes against their End User Lisence Agreement (my GSP looked into doing this some time ago and decided against it because of that).
The bnetd effectively circumvents the cd key protection, put in place for obvious reasons.
If Blizzard choose to force the game to be completely based on their Battle.NET servers when played online that's their choice. It's like MMORPG developers - you don't see them handing out a server program for people that don't want the constant patching and 'free' updates at the cost of a monthy fee.
They spent years creating the software, they have a right to keep it under their control if they so desire.
- Bruce "Bahamut" Andrews
tei wrote:
OT:
Bruce "Bahamut" Andrews wrote:
Blizzard are protecting their intellectual property in any and all ways possible, I hardly think that classifies them as "retards".
- Bruce "Bahamut" Andrews
Its my opinion. I can be wrong.
Anyway a good read here:
Against Freecraft: http://www.math.sfu.ca/~cbm/cd/
Against BNETD: http://directory.google.com/Top/Society/Issues/Intellectual_Property/Copyrights/Digital_Millennium_Copyright_Act/bnetd/
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