er, that's because both of those activities are illegal.  One feeds off
the Blizzard franchise and makes them lose sales on their *craft games,
and the other is completely illegal and goes against their End User
Lisence Agreement (my GSP looked into doing this some time ago and
decided against it because of that).

The bnetd effectively circumvents the cd key protection, put in place
for obvious reasons.

If Blizzard choose to force the game to be completely based on their
Battle.NET servers when played online that's their choice.  It's like
MMORPG developers - you don't see them handing out a server program for
people that don't want the constant patching and 'free' updates at the
cost of a monthy fee.

They spent years creating the software, they have a right to keep it
under their control if they so desire.

- Bruce "Bahamut" Andrews



tei wrote:

OT:

Bruce "Bahamut" Andrews wrote:

Blizzard are protecting their intellectual property in any and all ways
possible, I hardly think that classifies them as "retards".

- Bruce "Bahamut" Andrews


Its my opinion. I can be wrong.

Anyway a good read here:

Against Freecraft:
http://www.math.sfu.ca/~cbm/cd/

Against BNETD:
http://directory.google.com/Top/Society/Issues/Intellectual_Property/Copyrights/Digital_Millennium_Copyright_Act/bnetd/





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