It may support it but might not be used by the current release of games using the engine. If they say its there then I would give them the benefit of the doubt until you can prove otherwise.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Dan Partelly Sent: 29 November 2004 09:37 To: [EMAIL PROTECTED] Subject: [hlcoders] Realtime radiosity & Source ? This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] http://www.valvesoftware.com/sourcelicense/enginefeatures.htm states that the Source engine supports realtime radiosity lighting. This is obviously false and Valve should take it out from their web page. -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders *********************************************** This e-mail and its attachments are confidential and are intended for the above named recipient only. If this has come to you in error, please notify the sender immediately and delete this e-mail from your system. You must take no action based on this, nor must you copy or disclose it or any part of its contents to any person or organisation. Statements and opinions contained in this email may not necessarily represent those of Littlewoods. Please note that e-mail communications may be monitored. The registered office of Littlewoods Limited and its subsidiaries is 100 Old Hall Street, Liverpool, L70 1AB. Registered number of Littlewoods Limited is 262152. ************************************************ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

