Dimensions that are set in .res files are relative to a 640 by 480 screen, so they will scale to every resolution.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gabe Volker Sent: Wednesday, December 08, 2004 5:34 PM To: [EMAIL PROTECTED] Subject: [hlcoders] Menu Sizing problems I followed this tutorial to add the team menu to my mod. http://hl2sdk.wolferix.de/index.php/VGUI I have created all the necessary files and they are being read by the mod. However, if I edit the VGUI menu (TeamMenu.res) with the VGUI Built-In Editor, the values that it saves (while they should be correct) are not the values loaded the next time that I run the mod. For example, my "team" panel has values for wide and tall of 640 and 480, respectively. However, when I load the mod the menu takes up the entire screen and after activating the VGUI Built-In Editor, it shows that the wide and tall values are 1024x768, respectively. All the elements get resized. If I set wide to 320 or so, the menu occupies about half the screen -- as it should when being set to 640. Can anyone shed any light on this? or have they followed this tutorial successfully without this problem? Greets -Gabe _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

