I am interested in your mod Omega (as you seem to know a lot/help
people with a lot/write tutorials). Was it a hl1 mod aswell?


On Sun, 12 Dec 2004 21:34:59 -0500, Tony omega Sergi
<[EMAIL PROTECTED]> wrote:
> Indeed, I've already got team and class system implemented, scoreboard works
> with teams, got a basic weapon select going on and about 13 weapons done,
> with models (ported from hl1 mod, heh;D).
>
> It's really bloody easy. Too many people bitch about not having hl2dm source
> and how hard it is to do this stuff, but it's really not, all the framework
> is there, all the examples you need are there, modders nowadays are just too
> damned lazy!
>
> -omega
>
>
>
> -----Original Message-----
> From: Chris Adams [mailto:[EMAIL PROTECTED]
> Sent: December 12, 2004 5:15 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlcoders] HUD, fonts, and everything else not showing up
>
> Is this actually going to happen?
>
> A lot of coders (myself included) have already reinvented the wheel and
> as a result we're well on with the coding of our MODs. I think that
> there are some good guides on http://forums.thewavelength.net/index.php
>
> Anyway it can be said that there's no need to reinvent the wheel, but we
> did, and we're currently far far ahead, to the point where HL2DM
> wouldn't do much more for us :-)
>
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