I'm also not getting player_say. Anybody know a solution? -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel Sent: Thursday, December 16, 2004 4:35 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] player_say?
Wierd, I get player_say now trough FireGameEvent. Anyways, a documentation would be nice. Greets Ronny > Since the latest update, there should be a player_say event. > But I dont get this event via FireGameEvent nor via ClientCommand > in CS:S. Where is the event? > Instead I get some more undocumented events like player_footstep, > door_moving, bullet_impact. Do we get some documentation for > this? > And, HudMsg is still not working in CS:S. > > Greets > Ronny > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

