Yea, I kind of figured I would need to do that.
I think this part is probably most confusing to me ...

At any rate I have made a toggle for players to go prone. eg: lay on ground

The question I guess is how or what should I be looking at to set the view /
position of player to lay on the ground ?





r00t 3:16
CQC Gaming
www.cqc-gaming.com
----- Original Message -----
From: "Hasan Aljudy" <[EMAIL PROTECTED]>
To: <hlcoders@list.valvesoftware.com>
Sent: Wednesday, January 12, 2005 12:06 AM
Subject: Re: [hlcoders] Debug info ?


(x, y, z) as in view angles or spot on the wall/ground you are looking at?

either way, you can easily get these values (eyeangles or traceline ..
go figure) and DevMsg(" %i %i %i \n", x, y, z) or %f if they are
floats.


On Tue, 11 Jan 2005 23:54:56 -0500, r00t 3:16 <[EMAIL PROTECTED]> wrote:
When in developer mode is there a command to show you which way you are
looking ?
eg: x y z ?

Which would show in the console or whatever?

r00t 3:16
CQC Gaming
www.cqc-gaming.com

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders





_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Reply via email to