I want to implement this, and I some what have this working, however. player->SetViewOffset(); Needs to be adjusted depending on the players position in the world.
For example. if I set the SetViewOffset to -20 x, If I am facing I believe North on the map I lean the correct way. However if I turn to the east and try to lean the player seems to lean back...
How would I be able to set this depending on the players position? Or is there a better way to do this?
r00t 3:16 CQC Gaming www.cqc-gaming.com
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