You need to include a ton of server project headers. Just #define GAME_DLL 1 at the top and take all the #includes from util.cpp :/
Update killed the Event_ stuff for the time being (how mean of them). CBaseEntity::Teleport still works. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

