You can set the damage for a bullet in that weapon's script file.
On Sat, 22 Jan 2005 22:55:46 -0500, David Nelson <[EMAIL PROTECTED]> wrote: > I setup my own ammo in hl2_gamerules and setup the CVar sk_plr_dmg_pistol. > But where is the cvar assigned a value of how much damage to do? Is this > done with the DMG_BULLET? Or can you set a value to it? > > Thanks, > David > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

