In the player's TraceAttack() code, have a look at the ptr->hitgroup.
It'll scale the damage by the convars: sk_player_head,
sk_player_chest, sk_player_stomach, etc.

Teddy
http://dystopia-mod.com


On Sat, 5 Feb 2005 23:49:56 -0500, r00t 3:16 <[EMAIL PROTECTED]> wrote:
> Is it possible to determine where bullets actually hits a target?
>
> eg: head, neck, chesh, stomach, arm, leg, foot
>
> r00t 3:16
> CQC Gaming
> www.cqc-gaming.com
>
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