In the player's TraceAttack() code, have a look at the ptr->hitgroup. It'll scale the damage by the convars: sk_player_head, sk_player_chest, sk_player_stomach, etc.
Teddy http://dystopia-mod.com On Sat, 5 Feb 2005 23:49:56 -0500, r00t 3:16 <[EMAIL PROTECTED]> wrote: > Is it possible to determine where bullets actually hits a target? > > eg: head, neck, chesh, stomach, arm, leg, foot > > r00t 3:16 > CQC Gaming > www.cqc-gaming.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

