Currently it seems weapon damage info is loaded from a script file, is
there a way to hard code this? I would rather avoid server admins from
being able to modify the damage values and hence the balance of the MOD.


-- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.300 / Virus Database: 265.8.6 - Release Date: 07/02/2005



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Reply via email to