humm... blame it on Microsoft... You know it may just work. I mean everyone
blames Microsoft anyways right?

From: British_Bomber <[EMAIL PROTECTED]>
Reply-To: [email protected]
To: [email protected]
Subject: Re: [hlcoders] Re: [OT] [OT] "Safe way" of setting weapon damages?
Date: Fri, 11 Feb 2005 08:50:31 +0000

Imperio, slap in a few checks to verify they are the values you want,
and if they aren't then give some obscure error, blame DirectX and
crash the game...  Thus you have your weapons doing the damage you
want, and if anyone complains you can blame it on Microsoft, problem
solved :D

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