If I understand the concept of rigid bodies correctly, there isn't going
to be any way of doing this at all without faking it (like with a sprite).

Ian Warwick wrote:

I need to code an orb that expands over time, but not quite sure how to
approach it.

I am after some ideas on how I could achieve this, I was thinking of
using a model, but there seems to be no way to dynamically resize a
model, sprites are an option but I don't feel a sprite would look that
great in the context I need it to be in.

If anyone can give me some ideas, I appreciate it greatly.

regards

Ian Warwick



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