Back to the original quote from the SDK FAQ...

> Mods can choose their own unit scale for the world. For example, 1 unit
> could be made to be equal to 1 foot, or to 1/10 of an inch. Physics will be
> adjusted accordingly, but collisions are only guaranteed to be accurate to
> 1/32nd of a unit.

Physics, player view height, player bounding boxes, etc.  That's the kind of
scaling stuff that needs more than just me saying "Make it so!"

Quoting "Jeffrey \"botman\" Broome" <[EMAIL PROTECTED]>:

> Tim Holt wrote:
> >
> > Which leaves the part about setting the unit scale.  Any pointers from
> anyone
> > about where this is set?
> >
>
> Scale is arbitrary.  YOU decide what you want 1 unit to mean
> (centimeters, inches, feet, miles, etc.).
>
> --
> Jeffrey "botman" Broome

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