Jeff Fearn wrote:
From the FAQ:# Will mods be able to set maxplayers > 32? Our plan is to allow a mod to go above this on a per-mod basis. No promises yet on that :) Did this ever happen? If so what is the absolute max and how is it set?
[mod idea warning] Hehehe. What can be fun? A mod about to command a giganteout mech, or maybe a giganteous mothership over enemy territory. Then let the team chat strategy, drive defense turrets/guide laser bombs/repair damage, etc.. If all turrets and strategy points (engine, radar, etc) are lost, the other team win. Tactical commanders can join the game has spectator or something, and send voice commands to the playing characters (bots or human). Maybe roleplaying If you add a few RPG items, plot and persistents stuff. [/mod idea warning] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

