Jeffrey \"botman\" Broome said: > Michael A. Hobson wrote: >> > Just FYI, you can determine this yourself by making your own mod game > DLL and logging these calls to a text file and making a plugin to that > same mod that logs these calls to the same text file (open and closing > the text file with each write will insure that the data is flushed as it > is written and output from different sources to the same file will be > serialized properly). > > -- > Jeffrey "botman" Broome
Jeff, Do you think everyone else is an ignorant moron? I really want to know. Your recommendation is that I write a custom mod and custom server plugin, just to find out something that Valve staff can answer far quicker, as they have the codebase in front of them, and I don't? -- Michael A. Hobson mike (at) crusader (dash) services (dot) com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

