Is there any reason one couldn't put a poser parameter on a v_ model's arm, so that code could control where the arm is positioned?
I'm thinking of how to make very fine action controls that have to be dynamic. Getting a pointing finger to exactly hit a button rather than vaguely "poke" at the middle of the POV. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

