Remove all the #ifdef DEBUG and #endif pairs. By default the "bots" included with the sdk only function in debug builds.
-----Original Message----- From: Paul Kirby [mailto:[EMAIL PROTECTED] Sent: October 9, 2005 12:18 PM To: [email protected] Subject: [hlcoders] SDK With bots question Hello All I have just noticed that if you create a Mod (Modify Half-Life 2 Multiplayer) there don't seem to be a bot_add command. Though you do seem to have the following line: ConCommand cc_Bot( "bot", Bot_f, "Add a bot.", FCVAR_CHEAT ); But when you use "bot" within the game, you are then told "Unknown command: bot" Has anyone else had this problem. Yet when you create a Mod from scratch you then get them :P Any help is welcome. Thanks in advance Paul _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __________ NOD32 1.1246 (20051007) Information __________ This message was checked by NOD32 antivirus system. http://www.eset.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

