-- [ Picked text/plain from multipart/alternative ] Is there a way to have a 3d map for a background in a multiplayer mod? Whenever I've tried, it keeps the player's hands and hud on it as well. Even when I follow the tutorial on how to make the special map, it keeps the player in.
On 10/10/05, Tom Edwards <[EMAIL PROTECTED]> wrote: > > You want to alter some script files to stop it happening. Have a look at > > http://developer.valvesoftware.com/wiki/Creating_Menu_Background_Maps#Script_files_for_background_maps_and_chapters_in_your_own_MOD > . > > Giedrius T. wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > Hi. I want my mod to be multiplayer, but it uses a lot of stuff from HL2 > > gcf, not hl2dm gcf. So I have chosen to "modify hl2dm". And when I have > set > > SteamAppId to 220, the menu is no longer that hl2dm background picture, > it > > loads a 3d background, just like in the original HL2. So I have > extracted > > background01.vmt from hl2dm gcf, but it only shows that picture while > it's > > loading the 3d thing, which I don't want to have it. I have seen that > GMOD > > specifies steamappid 220, but still has it's own logo, and it doesn't > even > > load the 3d background. Can anyone help me on how to fix that? > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > __________ NOD32 1.1248 (20051010) Information __________ > > > > This message was checked by NOD32 antivirus system. > > http://www.eset.com > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

