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[ Picked text/plain from multipart/alternative ]
Is there a way to have a 3d map for a background in a multiplayer mod?
 Whenever I've tried, it keeps the player's hands and hud on it as well.
Even when I follow the tutorial on how to make the special map, it keeps the
player in.

 On 10/10/05, Tom Edwards <[EMAIL PROTECTED]> wrote:
>
> You want to alter some script files to stop it happening. Have a look at
>
> http://developer.valvesoftware.com/wiki/Creating_Menu_Background_Maps#Script_files_for_background_maps_and_chapters_in_your_own_MOD
> .
>
> Giedrius T. wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Hi. I want my mod to be multiplayer, but it uses a lot of stuff from HL2
> > gcf, not hl2dm gcf. So I have chosen to "modify hl2dm". And when I have
> set
> > SteamAppId to 220, the menu is no longer that hl2dm background picture,
> it
> > loads a 3d background, just like in the original HL2. So I have
> extracted
> > background01.vmt from hl2dm gcf, but it only shows that picture while
> it's
> > loading the 3d thing, which I don't want to have it. I have seen that
> GMOD
> > specifies steamappid 220, but still has it's own logo, and it doesn't
> even
> > load the 3d background. Can anyone help me on how to fix that?
> > --
> >
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