-- [ Picked text/plain from multipart/alternative ] If there are any syntactical errors, they should be picked up by the compiler, shouldn't they?
On 28/10/05, Ignacio Martín <[EMAIL PROTECTED]> wrote: > > Thank you for your reply! > I´ll give it a try. I have tryed all but running a release build in > VS. However, I don´t understand why the memory bug only happens > running it in steam. > ;) > > 2005/10/27, Adam amckern Mckern <[EMAIL PROTECTED]>: > > It sounds like its a bug in your code. > > > > Run the mod via a relase build in VS (same as debug > > but wont be laggy), and when the memory bug comes up, > > the debugger should dump you into the code, other > > wise, there might be a debug box that will come up > > where you can enter into the debugger. > > > > With your symptoms, it can be ANY thing that is > > causing the repaint to lag. It might even be as simple > > as missing a } in one of your headers thats in the > > PCH. > > > > Adam > > > > --- Ignacio Mart�n <[EMAIL PROTECTED]> wrote: > > > > > I don�t can�t remember exactly how long I�ve > > been > > > experiencing this > > > problem, but I try to explain it. > > > > > > Whenever the mod is launched (it doesn�t matter if > > > it is debbuging > > > from VS2003 or from steam) the painting of the menu > > > and console and > > > other gui elements (before loading) seems to be > > > quite slow. Then, when > > > I load a map, if the mod was launched from steam it > > > crashes with this > > > message (note that this is a traslation from > > > spanish): > > > The instruction at "0x241ad907" referenced memory at > > > "0x0d80b128". The > > > memory could not be "read" > > > > > > Whenever I try it from VS2003 it works, but > > > repainting is really slow. > > > > > > As I write a friend of mine tells me that he does > > > not even manage to > > > start the mod. Any idea? > > > > > > I would appreciate your help. Thanks. > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view > > > the list archives, please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > -------- > > > > My Website http://www.ammahls.com > > Lead Programer NightFall http://www.nightfallmod.net/ > > Developer of CST and ZHLT 3.0 http://www.zhlt.tk > > > > This email has been sent from Adam McKern, and is not one of the many > spam bots that use my email address. > > > > If you receive an email that has not got this signature line, please > delate the email, and not respond in any way to it. > > > > > > > > __________________________________ > > Yahoo! FareChase: Search multiple travel sites in one click. > > http://farechase.yahoo.com > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

