I think amazon uses a database refrence for the user
account to track what they would more lilkly buy.

You can do this, however, i dont know how many people
you wish to force into havin an account to download a
map - i know for one, it wont be me.

Adam


--- Michael Fischer <[EMAIL PROTECTED]> wrote:

> --
> [ Picked text/plain from multipart/alternative ]
> Is there any way to get the Steam IDs of players in
> a given server without
> joining? I'm asking because the Source server query
> protocol doesn't appear
> to support this, but typing 'status' in the console
> will do it (so, privacy
> doesn't seem to be a concern with this).
>
> I'm currently tracking some map popularity
> statistics
>
here<http://ascendancy.us.to/realtime/all_maps.shtml>,
> but my goal is to create a system that tracks users'
> preferences for maps
> much like Amazon.com <http://Amazon.com> tracks
> users' preferences for
> products (e.g., customers who bought a Chopin CD are
> much less likely to buy
> a Metallica CD than someone who bought one of Linkin
> Park's CDs). The
> problem I'm trying to solve is how to find new maps
> for players that they
> would probably want to play. Two possible paths are
> external tracking using
> Steam IDs as above, or an in-game voting mechanism
> like a server plug-in.
>
> Thanks,
> Mike
> --
>
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